PlayStation / Rally

Colin McRae Rally

The long way back.

Colin McRae Rally Sweden stage comparison showing the faithful port at 150 metres beside Plus at 600 metres draw distance
Remake / Plus draw-distance comparison02 / 08 · From the project archive

Where it stands.

NOTES REVIEWED · 26 OCTOBER 2026

Two distinct builds preserve and extend the original PlayStation rally game. The faithful recreation restores the complete game flow; Plus adds two-player championships, longer views and cast car shadows.

Completion estimates

Recreation100%

Faithful recreation complete

Plus~90%

Nearly complete · track fixes pending

PlusPlus—

No implementation found

Rough editorial estimates from the project notes, typically ±10–15 points. They describe a usable edition, not code coverage or a release date. A dash means no defensible estimate. Recorded checks were reviewed, not rerun for this website.

Choose your edition.

One classic. A new point of view.

RECREATION 100% COMPLETE

Faithful recreation complete

The original driving, front end, championship, Rally School, super specials and replay flow are recreated, with original effects, sound and co-driver speech.

In place

  • Driving checked against 53 original replay streams and 200 synthetic runs.
  • Full frontend/rally/championship/school flow.
  • Packaged Windows build and 62 recorded passing CTests.

Still to do

No outstanding work listed for this edition.

About this estimate

Shown as complete following the owner’s assessment on 28 October 2026. The earlier 95% was a conservative editorial estimate reserving room for human/Linux acceptance and fidelity checks (timing, ordering-table, night/particles, rumble and recording transitions); those checks were not rerun or independently resolved here.

PLUS ~90% ESTIMATED

Nearly complete · track fixes pending

The Plus build adds split-screen two-player championships, increased draw distance and improved fog, while retaining the original appearance and gameplay.

In place

  • Split/alternate two-player championship and paired super specials.
  • Up to 600 m view distance, improved fog and cast mesh shadows.
  • Trigger controls, automatic second pad and championship rule fixes.

Still to do

  • Fix track meshes so the extended draw distance does not expose floating distant objects.
  • Real two-player split/alternate championship playthroughs.
  • Intermediate super-special, save/load and record-flow acceptance.
  • Human checks of fog, shadows, audio and controller behaviour.
About this estimate

Approximately 90%: the main Plus features are implemented. The owner identified track mesh corrections for the extended draw distance as remaining work on 28 October 2026, alongside final gameplay checks.

PLUSPLUS NOT YET ESTIMATED

No implementation found

No corresponding Unreal project was found in the supplied project set.

In place

No separate implementation documented.

Still to do

  • Define and start the modern rendering edition.
About this estimate

No implementation evidence in this audit. This is not an estimate of effort.